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Webquests | |
What is it:
A WebQuest is an inquiry-oriented lesson format in which most or
all the information that learners work with comes from the web.[1] These
can be created using various programs, including a simple word
processing document that includes links to websites. WebQuests can be a
valuable addition to a collaborative classroom and are based on
constructivist learning theory. One of the goals is to increase critical
thinking by employing higher levels of Bloom’s Taxonomy and Webb’s Depth
of Knowledge. Learners typically complete WebQuests as cooperative
groups. Each learner within a group can be given a "role", or specific
area to research. Students can take on the personas of professional
researchers or other figures. The first part of a WebQuest is the
introduction. This describes the WebQuest and gives the purpose of the
activity. The next part describes what students will do. WebQuests do
not have to be developed as a true web site. They may be developed and
implemented using lower threshold (less demanding) technologies, (e.g.
they may be saved as a word document on a local computer) [Wikipedia
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Creative Commons Attribution, Non-Commercial, Share-Alike license for
details]. A WebQuest is an inquiry-oriented lesson format. The model for WebQuests was developed by Bernie Dodge at San Diego State University in February, 1995. WebQuests originated in the San Diego State University Learning Design and Technology program located in the School of Journalism and Media Studies. |
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EXAMPLES | COMMENTS |
WebQuest.org |
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Finding a newsworthy focus (a completed webquest) |
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What WebQuests really are! |
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A WebQuest Template (just looking) (create one now using this template) |
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Create WebQuest (software) |
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Quest Garden (software) |
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Example rubric for a WebQuest |
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